{"version":1,"pages":[{"id":"jdImuryyKJsDuR18WPmM","title":"Welcome!","pathname":"/","siteSpaceId":"sitesp_w6yg9"},{"id":"B0DfXzztTh3Ci3gG7GrT","title":"My Plugins","pathname":"/introduction/my-plugins","siteSpaceId":"sitesp_w6yg9","description":"","breadcrumbs":[{"label":"INTRODUCTION"}]},{"id":"bt7Dcpdwfvga4D9SxTjj","title":"Custom Solutions","pathname":"/introduction/custom-solutions","siteSpaceId":"sitesp_w6yg9","breadcrumbs":[{"label":"INTRODUCTION"}]},{"id":"oOWMNJz2WUeXBroWMlDs","title":"Feedback and Contribute","pathname":"/introduction/feedback-and-contribute","siteSpaceId":"sitesp_w6yg9","breadcrumbs":[{"label":"INTRODUCTION"}]},{"id":"xobUlIa8iy2xr845QEWD","title":"Unique ID Node","pathname":"/my-plugins/unique-id-node","siteSpaceId":"sitesp_w6yg9","description":"A custom Godot node that generates a unique ID to be concatenated to, or replace the parent node's name.","breadcrumbs":[{"label":"my plugins"}]},{"id":"bahWclIi8s29ufLCoDpb","title":"Health Node","pathname":"/my-plugins/health-node","siteSpaceId":"sitesp_w6yg9","description":"A custom Godot node designed to store and update the health amount of a node, emitting signals based on health amount changes and set properties.","breadcrumbs":[{"label":"my plugins"}]},{"id":"1zeAngqb0lObds9wl30a","title":"Hit Zone, Status & Effect Node","pathname":"/my-plugins/hit-zone-status-and-effect-node","siteSpaceId":"sitesp_w6yg9","breadcrumbs":[{"label":"my plugins"}]},{"id":"9emx3QVzlCeenMb5oEuq","title":"State Machine","pathname":"/custom-solutions/state-machine","siteSpaceId":"sitesp_w6yg9","breadcrumbs":[{"label":"custom solutions"}]}]}